The dwarf is a humanoid creature found in the mid to upper levels of the dungeons and will usually be the first tough opponent the player will face in the dungeon. They are usually well equipped and resistant to magic, which can make them dangerous opponents especially if a player is unlucky enough to meet them early in the game. Despite their size, they wear normal sized armour and footwear.
Location[]
- Depths of 300-1200 feet;
- Depths of 90-430 metres;
- Dwarf small room;
- Gnome Mines;
- Fort Ludious.
Loot[]
- Dwarvish iron shoes (always worn, -4 to +4 enchantment);
- Chance to wield a battle axe (-4 to +4 enchantment);
- Chance to wield a dwarvish shortsword (-4 to +4 enchantment);
- Chance to wear a dwarvish cloak (-4 to +4 enchantment);
- Chance to wear a suit of chainmail (-4 to +4 enchantment);
- Chance to wear a suit of ring mail (-4 to +4 enchantment);
- Chance to drop a bit of dwarf innards (meat, safe to eat);
- Chance to drop a random potion:
Traits[]
Dwarves have been observed to have the following abilities or behaviours:
- Alignment: Neutral;
- Attack: Weapon, melee damage;
- Diet: Omnivore;
- Humanoid: May pickup and equip/use nearby items;
- Mount: Known to ride some mountable creatures;
- Resistance: High resistance towards magic;
- Weakness: None.
Equipment[]
A pet dwarf can equip the same amount of equipment as the player:
- One amulet or collar;
- One set of body armour;
- One cloak;
- One pair of footwear;
- One pair of gloves;
- One helm;
- Two rings;
- One shield;
- One weapon (with or without shield) or two weapons (without shield).
Mount[]
Dwarves have been observed to ride rothés.