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The gnomish walker is the standard mechanized vehicle for gnomes. It is piloted by gnomes to move quickly against a target, with the protection of its armour and shield to reflect all spells hitting it, while the gnome pilot zaps its opponent with wand of magic missile or wand of striking.

Other more dangerous variations of the walker are the Gnomish digger and the Gnomish woodcutter.

Location[]

Loot[]

  • None.

Traits[]

Gnomish walkers have been observed to have the following abilities or behaviours:

Tips[]

General[]

  • Even if a gnome on a gnomish walker is killed, any nearby gnome may proceed to mount the unattended gnomish walker;
  • An unattended gnomish walker is an excellent training dummy to increase weapon skills. Make sure to command pets to stay where they are, least they interrupt practice sessions by destroying it;
  • A slain Gnomish walker will still inhibit spells and arrows from passing through it.

Avoid[]

To gain the Gnome King's favour, ways to dispatch gnomish walkers without killing its gnome pilot:

  • Command pets to attack. Hopefully they will target the Gnome pilot first (behaviour depends on pet species);
  • Casting a teleport away spell or using a wand of teleportation may teleport the entire walker and its pilot away or aim for the legs and send pets to dispatch its pilot.
  • Using a Lute of Charming will mesmerize the gnome pilot without affecting the walker. Any other allies can be commanded to attack the walker directly without retaliation. (Commanding the gnome to attack may compel him to attack you, so it's best not to attempt to recruit a walker this way)

Destroy[]

If the player does not wish to seek the Gnome king's favour:

  • It is best attacked by using ranged weapons to attack and kill the gnome pilot;
  • There is narrow angle where the player can shoot the gnome pilot without hitting the Gnome walker, slightly near the pilot's head;
  • Spells usually are reflected and may cause damage to the player and pets. A well aimed magic missile spell bouncing off the ceiling may successfully kill the gnome pilot instead;
  • Casting a teleport away spell or using a wand of teleportation, aimed at the walker's legs, will teleport the walker leaving the gnome pilot behind.
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