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The goblin is a humanoid creature only found in the early levels of the dungeon. Usually found alone, they are poorly equipped and can be easily dealt with. Goblins wielding clubs however, may prove tricky for low level characters with low health e.g. spellcasters, as a lucky hit may do considerable damage or even death.

Slightly deeper in the dungeon, goblins can also be found riding giant rats.

Location[]

Goblin Full

A fully equipped goblin.

Loot[]

Traits[]

Goblins have been observed to have the following abilities or behaviours:

  • Alignment: Neutral;
  • Attack: Weapon, melee damage;
  • Diet: Omnivore;
  • Humanoid: Will pickup nearby items to equip or use;
  • Humanoid: Will drink potions if available (trigger: low health or attacked);
  • Humanoid: Will pickup and nearby equip bows and arrows if available, using them to shoot;
  • Movement: Can open closed doors, cannot open locked doors;
  • Mount: Will automatically mount any other nearby creature suitable for its size.

Equipment[]

A pet goblin (or if the player polymorphed into one) may equip the following items:

  • One amulet or collar;
  • One cloak;
  • One shield;
  • One set of body armour (small size);
  • One pair of footwear (small size);
  • One pair of gloves (small size);
  • One helm (normal size);
  • Two rings;
  • One weapon (with or without shield) or two weapons (without shield).

Mounts[]

Giant Rat Goblin Rider

Goblin riding a giant rat.

Goblin Wolf

A fully armoured pet goblin riding a pet wolf.

Goblin Silver Dragon

A goblin dragon rider.

Goblins have been observed to mount the following creatures:

Graffiti[]

Graffiti on walls related to goblins:

  • "Goblins can't use keys."

Tips[]

  • For low level spellcasters, its best to let pets handle goblins wielding clubs as it can kill most spellcasters with just around 3 strikes.
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