The goblin is a humanoid creature only found in the early levels of the dungeon. Usually found alone, they are poorly equipped and can be easily dealt with. Goblins wielding clubs however, may prove tricky for low level characters with low health e.g. spellcasters, as a lucky hit may do considerable damage or even death.
Slightly deeper in the dungeon, goblins can also be found riding giant rats.
Location[]
- Depths of 0-500 feet;
- Depths of 0-180 meters;
- Depths of 100-900 feet (if riding a giant rat);
- Depths of 30-270 meters (if riding a giant rat);
- Gnome Mines (if riding a giant rat).
Loot[]
- Chance to wear orcish helm (-1 to +0 enchantment);
- Chance to wield an orcish dagger (-1 enchantment);
- Chance to wield an orcish shortsword (-1 enchantment);
- Chance to wield wooden club (-1 enchantment);
- Chance to drop a potion; (Note: Continuously updating)
- Chance to drop 1-3 bits of goblin innards (meat, safe to eat).
Traits[]
Goblins have been observed to have the following abilities or behaviours:
- Alignment: Neutral;
- Attack: Weapon, melee damage;
- Diet: Omnivore;
- Humanoid: Will pickup nearby items to equip or use;
- Humanoid: Will drink potions if available (trigger: low health or attacked);
- Humanoid: Will pickup and nearby equip bows and arrows if available, using them to shoot;
- Movement: Can open closed doors, cannot open locked doors;
- Mount: Will automatically mount any other nearby creature suitable for its size.
Equipment[]
A pet goblin (or if the player polymorphed into one) may equip the following items:
- One amulet or collar;
- One cloak;
- One shield;
- One set of body armour (small size);
- One pair of footwear (small size);
- One pair of gloves (small size);
- One helm (normal size);
- Two rings;
- One weapon (with or without shield) or two weapons (without shield).
Mounts[]
Goblins have been observed to mount the following creatures:
- Dragon Hatchling, Green (does not naturally occur as they are found in different levels of the dungeon);
- Dragon Hatchling, Grey (does not naturally occur as they are found in different levels of the dungeon);
- Dragon Hatchling, Red (does not naturally occur as they are found in different levels of the dungeon);
- Dragon Hatchling, Silver (does not naturally occur as they are found in different levels of the dungeon);
- Giant rat;
- Wolf (does not naturally occur as they are found in different levels of the dungeon).
Graffiti[]
Graffiti on walls related to goblins:
- "Goblins can't use keys."
Tips[]
- For low level spellcasters, its best to let pets handle goblins wielding clubs as it can kill most spellcasters with just around 3 strikes.