A hole is a dungeon feature that appears covered with another dungeon feature, a web. When interacted with, depending on the depth where the hole is located, between 1-3 hostile giant redbacks consisting of 3 waves will appear. When all waves have been released, the next inspection will produce treasure.
Location[]
- Depths of 300-2700 feet;
- Depths 100-800 meters.
Loot[]
- Drops 3 random gems;
- Chance to drop 1 skeleton key.
Tips[]
- Caution! The sickness caused by giant redback can be deadly for the unprepared adventurer. Some form of protection versus sickness is highly recommended before attempting to clear out a hole;
- Before releasing a wave of monsters by inspecting the hole it is recommended to have full health if possible as dealing with multiple enemies all at once can be difficult;
- Before triggering a wave of creatures from the hole ensure that the character is placed on either side of the hole, as to prevent being surrounded by the emerging redbacks;
- Leave room for retreat! Waves of monsters can be very tough and it is important to trigger the hole from a side that allows to backtrack if things get tricky;
- Many wands and spells can target creatures in a line. Trigger the hole and retreat and soon there will be a train of creatures waiting in a nice line to be zapped.