"The Rogue starts with stealthy armour, some dangerous potions, and someone else's gold in his pocket. His monkey is good at stealing." - In-game description.
Stats[]
Alignments and Belief[]
(Non) Belief System: Consider Your Options.
"The rogue believes in no supernatural powers, but instead that he need only use his intelligence to solve any problem." - In-game description.
- Chaotic Evil. "As a Chaotic follower he will throw caution and brain cells, to the wind if necessary;"
- Chaotic Good; "As a Chaotic follower he will throw caution and brain cells, to the wind if necessary;"
- Neutral. "As a Neutral follower he will not let his faculties drop below average."
Talents[]
- Commerce;
- Dual Wielding;
- Fury;
- Larceny;
- Nightmare Mode;
- Silence;
- Trapping;
- Weapon Knowledge;
- Weapon Precision.
Starting Skills[]
- Knives: 1 point.
Starting Equipment[]
- Two uncursed +1 dagger;
- Uncursed +0 suit of black studded leather;
- Uncursed +0 pair of black boots;
- Random potions;
- One hundred gold coins.
Starting Pet[]
Strategy[]
[Need to develop this section to match other classes]
Trivia[]
- The rogue class was made available in Wazhack v1.2.