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Spellbooks

Example variety of spellbooks

A spellbook appears as a giant book that can be read to memorize the spell in its title. The color of the book may indicate which spell alignment it belongs to. The speed and success rate of learning a spell by reading a spellbook depends on the character's intelligence and/or wisdom stats as well as the level of the spell. 

Unidentified[]

Unlike other items, the unidentified spellbook does slightly hint to the contents of the spellbook. Spellbook colours/type directly corresponds to the spell alignment:

Spellbookwizardlock

A dark spellbook with a moon symbol on its cover.

Dark Spellbooks[]

Dark spellbooks appear to reflect a specific darkish colour. A moon symbol will always be displayed on its front cover.

  • Bronze spellbook;
  • Dark blue spellbook;
  • Dark brown spellbook;
  • Dark green spellbook;
  • Dark purple spellbook;
  • Iron spellbook.
Spellbook of Drain Life

A death spellbook with a skull symbol on its cover.

Death Spellbooks[]

Death spellbooks appear to refer to conditions reflecting decay. A skull symbol will always be displayed on its front cover.

  • Dusty spellbook;
  • Moldy spellbook;
  • Thick spellbook;
  • Thin spellbook;
  • Torn spellbook;
  • Stained spellbook;
  • Wrinkled spellbook.
Spellbookofjumping1

A life spellbook with a ankh symbol on its cover.

Life Spellbooks[]

Life spellbooks appear refer to a specific colour. An ankh symbol will always be displayed on its front cover.

  • Blue spellbook;
  • Cyan spellbook;
  • Green spellbook;
  • Magneta spellbook
  • Orange spellbook;
  • Pink spellbook;
  • Yellow spellbook.
Spellbook of Protection

A light spellbook with a sun symbol on its cover.

Light Spellbooks[]

Light spellbooks appear to (usually) refer to a material type or light-related. A sun symbol will always be displayed on its front cover.

  • Crystal spellbook;
  • Leather spellbook;
  • Glittering spellbook;
  • Glowing spellbook;
  • Gold spellbook;
  • Silver spellbook;
  • Vellum spellbook;
  • White spellbook.

Gold Spellbooks[]

The gold spellbook is a light spellbook that may be directly acquired by putting in any spellbook (including holy books) into a Midas bag. Doing so will allow the player to have an ample supply of a particular light spell. If lucky, the gold spellbook will contain hard to find light spells, such as the identify spell.

Alignment[]

[Tested] Character alignment will influence the drop rate of spellbooks in accordance to the alignment, increased chance if the same alignment, decreased chance if opposite:

  • Lawful Good: Will find more light spellbooks, will find less dark spellbooks;
  • Chaotic Good: Will find more life spellbooks, will find less death spellbooks;
  • Neutral: Unbiased.
  • Lawful Evil: Will find more dark spellbooks, will find less light spellbooks;
  • Chaotic Evil: Will find more death spellbooks, will find less life spellbooks.

Dweomery[]

Blessed[]

  • Reading a blessed spellbook will always successfully memorize a spell, similar to the Level 2 Literacy talent;
  • Speed may still be subject to intelligence, the higher the intelligence, the faster (high level spellbooks will always be read slower) and will be faster than an uncursed spellbook;
  • The rate of use of the spellbook before it becomes worn from continued use will also be decreased.

Uncursed[]

  • Reading an uncursed spellbook will be subject to the minimal intelligence requirement of the spellbook. If the intelligence level is not high enough, memorizing the spell will fail and inflict confusion on the player;
  • Speed of memorizing the spell may still be subject to intelligence and will be slower than a blessed spellbook.

Cursed[]

  • Reading a cursed spellbook will always fail if read and will inflict confusion on the player.

Condition[]

A spellbook will eventually wear out when read frequently. The condition of a spellbook are as the following from best to worst:

  • No description (normal);
  • Faintly readable;
  • Worn.

Note[]

  • A worn spellbook can no longer be read for spells and cannot be recovered. Blessing a spellbook may increase the number of times it can be re-read;
  • A spellbook can still suffer burn damage. This may decrease the usage of the spellbook before it is worn.

Spellbooks[]

Level Light Spells Dark Spells Life Spells Death Spells
0 None. Spellbook of Darkness
Spell: Darkness
Spellbook of Create Monster
Spell: Create Monster

Spellbook of Psi Bolt
Spell: Psi Bolt

None.
1 Spellbook of Levitation
Spell: Levitation

Spellbook of Light
Spell: Light

Spellbook of Teleport Away
Spell: Teleport Away

Spellbook of Wizard Lock
Spell: Wizard Lock

Spellbook of Cure Sickness
Spell: Cure Sickness

Spellbook of Haste Self
Spell: Haste Self

Spellbook of Jumping
Spell: Jumping

Spellbook of Absorb Curse
Spell: Absorb Curse

Spellbook of Knock
Spell: Knock

2 Spellbook of Clean Wounds
Spell: Clean Wounds

Spellbook of Lightning
Spell: Lightning

Spellbook of Magic Mapping
Spell: Magic Mapping

Spellbook of Remove Curse
Spell: Remove Curse

Spellbook of Force Bolt
Spell: Force Bolt

Spellbook of Sleep
Spell: Sleep

Spellbook of Magic Missle
Spell: Magic Missile

Spellbook of Restore Ability
Spell: Restore Ability

Spellbook of Drain Life
Spell: Drain Life

Spellbook of Raise the Dead
Spell: Raise the Dead

Spellbook of Sickness
Spell: Sickness

3 Spellbook of Protection
Spell: Protection
Spellbook of Cone of Cold
Spell: Cone of Cold
Spellbook of Healing
Spell: Healing
Spellbook of Finger of Death
Spell: Finger of Death
4 Spellbook of Identify
Spell: Identify
Spellbook of Polymorph
Spell: Polymorph
None. Spellbook of Fireball
Spell: Fireball

Tips[]

  • Wisdom will dictate how long the spell remain in the player's memory;
  • Reading a spellbook while wearing a pair of black spectacles will always be successful in memorizing a spell, regardless of stats or uncursed/cursed dweomery;
  • Reading a spellbook with a level 2 literacy talent will always be successful in memorizing a spell, regardless of stats or uncursed/cursed dweomery;
  • A spellbook zapped with a wand of cancellation will turn into a blank spellbook, which cannot be used for anything else;
  • Using a potion of restore ability of a worn spellbook does not restore its condition.
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