Wazhack Wiki
[Admin Note: This is the most visited page in the wiki. It needs to be updated regarding fountain wish costs as they have increased significantly. Best attempt to offer such revised costs is currently found here.]

Obtained From[]

Djinni Oil Lamp[]

"The oil seems to last forever."

It is a good idea to identify all oil lamps for the purpose of finding one with a djinni inside. The one with a djinni will have a specifically different description i.e. ""the oil seems to last forever," compared to the usual description of just how much oil the lamp has left.

To maximize your chances of getting a wish, try to bless the lamp, This can be done by either visiting a friar at a sanctuary or pouring a bottle of holy water and it will become a blessed oil lamp.

  • Blessed lamps will have the best chance of granting a wish;
  • Uncursed lamps containing a djinni are not guaranteed to grant a wish, they may simply thank you for freeing them instead, or they may attack you;
  • Cursed lamps will have the best chance to spawn a hostile djinni.

Wishes granted by djinni are granted immediately and dropped at your feet.

Fountain[]

Wishes (ever) come true

Wishes (ever) come true

A flowing fountain will offer the player three options: Drink, dip, or no (cancel), See fountain wishes below for further information.

Wand of Wishing[]

The wand of wishing is quite a rare find for wand, however it is also the easiest when it comes to wishes. These wands usually only contain 1-3 charges (only 1 charge is more common) and has a chance to be successfully recharged (no more than once). Try to recharge it again will result in its destruction.

Wish Formatting[]

Wishing for an item not in the game will result in an error and another try. "Even legends speak not of a ..." After the 3 failures, a warning is given, "Last chance butter-fingers..." Four wrong wishes will cause the wish to fail.

Format: [quantity #] [blessed|cursed] [tiny|small|regular|large] [immutable|fireproof|rustproof|other prefix modifiers?] [enchantment +3] [name of item (pluralized or not)] 

Example: 3 blessed immutable +3 red hot pokers

Order is important! +3 blessed silver dragon scale mail will not work, because the enchantment and dweomery are in the wrong order!

  • Quantity: You can wish for a maximum of 3.
    • Wishing for more results in 3.
    • You may only wish for one of a Legendary item such as Excalibur since they are unique.
    • Wishing for extras is recommended when possible, for spares or to sell to shopkeepers.
  • Pets: You may wish for one pet by asking for "balrog", "gold golem", "Silver Dragon" or "master lich". Note that not some creatures can not be created this way. ex: hacker, spider monkey, tabby kitten, etc.
  • Dweomer: Wishing for blessed is recommended.
  • prefix modifiers:
    • immutable This provides fire, rot, and rust proofing but does not prevent armor from being improved with Enchant Armour scrolls;
    • rustproof , fireproof, rusted and burned are self-explanatory.
  • size modifiers:
    • tiny, small, regular or large. Useful for Vandals and barbarians but may also be of use for your pet.
  • suffix modifiers: in parentheticals (these appear to have no effect. To prove it, type gibberish in a parenthetical. It will not affect your wish).
  • enchantment: You may wish for enchantments up to +3. Wishing for a higher enchantment results in +3. Note that this severely impacts the price in 1.4.2.

Common Wishes[]

Armour[]

Jewelry[]

Weapons[]

  • 3 blessed immutable +3 Red Hot Poker (these are really good weapons that actively burn the armor off of your enemies, and hit hard and fast)
  • blessed immutable +3 Excalibur

Scrolls and Potions[]

Spellbooks[]

Other items[]

Miscellaneous[]

  • "light skill", "dark skill", "life skill", "death skill" grants you an extra experience in a skill. This also works for weapon skills. Note that you still need to pick the skill as you level up.
  • Power (grants you a +25 of permanent mana);
  • Health (grants you +35 permanent health) tested at various levels in 1.4.2;
  • Experience. Any number entered is simply ignored. Granted +/- 250 XP per wish in 1.4.2 (tested 5 times at various levels with wand of wishing).
  • You can wish for one pet by putting in the monster's name. If you wish for 3, you will get one. You may want to wish for the creature's eggs, or 3 blessed scrolls of create monster if you have a way to tame monsters. This does not work for any starting pets (dogs, monkeys, or cats) or in fountains;
  • Some form of pattern matching is involved in interpreting the wish;
    • Wishing for 3 blessed ruby might get you a ruby and a ruby potion and a ruby ring;
    • Wishing for 3 blessed silver might get you silver potion, ring and spellbook.
    • This can get you spellbooks and potions with some colors, orange, yellow, dark green, dark blue, pink, cyan, and magenta;
    • Wishing for "3 blessed diamond" sometimes gets you diamonds and diamond rings;
    • "3 fire" or "3 teleport" may get you wands and scrolls;
    • "3 identify" may get you wand, spellbooks;
    • "3 blessed bag" will get you a (random) combination of holding, leather or midas;
    • "3 blessed spellbook" will get you 3 random spellbook;
    • "3 create monster" may get you wand, spellbooks and/or scrolls;
    • "3 lute" or "3 pipe" or "3 harp" (not plural) may get you regular instruments and lutes/pipes of charming or harps of lullabies.
  • "10000 Gold". In 1.4.2 wishing for gold (any amount above 5000) will result in 5000 coins (tested 5 times with wand of wishing and magic lamp). It might be different with fountain wishes;
  • "Hill giant pie" will spawn a large pie with 6400 calories;
  • "Trap" will spawn a trap that will hurt pets, creatures for 20 damage and even yourself unless you have the Trapping Talent.
  • "Belief" will spawn a random holy book.
  • "butter-fingers" will cause you to fumble and drop your weapon.
  • "nothing" will end the wish immediately and give you nothing.
  • "friend" will give spawn a random creature as your pet.

Fountain Wishes[]

Go to any fountain, choose "Dip" and select a number of coins to dip in. If no water nymph or water elemental shows up, a wish interface will appear. Type the wish (check the table below to know what to wish for). The 4 possible outcomes are:

"You wonder if wishes come true"[]

  • The wish has been granted and the item lies somewhere in the dungeon.

"You wonder if wishes ever come true"[]

  • Enough coins have been paid for the item wished for, however the item will simply not be created.

"Not likely for a mere <your offer>"[]

  • Not enough coins were offered enough for the wish. The player may attempt to try again (4 tries total). Note that once the coins have been dipped, they cannot be regained.

"Even legends do not speak of <your wish>"[]

  • The item does not exist or the name was incorrectly entered. For legendary weapons, however, this message may appear if the legendary weapon already exists in the game.

General Assumptions[]

  • Price for 1 item = price for 3 items >>> always wish for 3 (even if you don't need 3)
  • For items where the +3 is relevant, +3 will be massively more expensive than the +0. Consider wishing for BI+0 instead or even U+0, however, a +0 spellbook or wand is worn out.
  • Neither the type of fountain (blue, red, yellow) nor character stats have an effect on wish prices
  • Use the format specified in the wish formatting section
  • Adding "immutable" to your wish increases the cost of the wish.  If it is something like a scroll, potion, or wand, there is little point in wishing for an immutable version.
  • Similarly, it might be cheaper to wish for a cursed version of something, then have it uncursed or blessed.

Recommended Early Wishes[]

  • (3BI+0 for each): feathered hat, speed boots, gauntlets of power or dexterity, ornate robe.

Items Spawning[]

Even if the conditions below are met, the wish could be denied with the message "You wonder if wishes ever come true." Fountains only have a 1/3 chance of granting a wish assuming enough money was dipped to grant the wish.

  • If the player has the Amulet of Zaw in their inventory, the item will be dropped in any room from 2 to 5 levels above the player;
  • If the player doesn't have the Amulet yet, the item will be spawned in a room never visited before between 2 and 4 levels below the player. If all the rooms in those level are already discovered, the item will be placed in a room never visited before between 1 and 3 levels above the player. If these rooms have already been discovered, the item will be spawned in a room never visited before between 4 and 10 levels below the player. If this fails too, the player will get "You wonder if wishes ever come true." and the item will not be spawned.

Graffiti[]

Graffiti on walls related to wishes:

  • "If you want to ask one, ask for three." (True)

Wishing Formula[]

In 1.3 (also seems to be the case in 1.4.2), when you dip money into the fountain, the money you spent gets reduced using this formula:

float moneyDipped = max(0f, (float)(moneyDipped - rand(50, 100) - rand(0, 50)) * 0.25f);

The value obtained gets compared to the item value; only if it's at least equal to that, the wish can be granted (however, the wish is never guaranteed due to how items are spawned, and you can always get "You wonder if wishes ever come true."). Therefore, the actual amount you need to have dipped, given the value of the item, appears to be: For a 100% chance of wishing enough:

moneyToDip = itemValue * 4 + 150

For the slightest chance of wishing enough:

moneyToDip = itemValue * 4 + 50

Items value can reliably be known via the commerce talent.

Fountain wishing cost[]

An old table with outdated wishing costs of the majority of items can be found here as prices have increased significantly in 1.4.2 for enchantment (i.e. +1, +2, +3)

An "in progress" attempt at updating target wishing costs can be found here.

Note that in the table below:

  • Min: is the absolute minimum for the wish to be considered for 3 Uncursed + 0
  • 3BI+0: means the amount for 100% chance of the wish to be considered (not granted) at "3 blessed immutable +0"
  • 3BI+3 means the amount for 100% chance of the wish to be considered (not granted) at "3 blessed immutable +3"
  • Denied: is being slowly phased out. These are older entries that have yet to be updated.
Wish Min 3BI+0 3BI+3 Version Notes
Weapons
Athame 66 166 1966 1.4.2 166 for 3BI+0
Auger 70 170 1970 1.4.2 170 for 3BI+0
Bastard sword 250 390 2190 1.4.2 390 for 3BI+0
Battle axe 210 342 2142 1.4.2 342 for 3BI+0
Battle bow 210 350 2300 1.4.2 350 for 3BI+0, 1000 for 3BI+1, 1500 for +2, 2300 for 3BI+3.
Fiery greatsword 1250 1602 3402 1.4.2
Greatsword 250 390 2190 1.4.2
Harp of lullabies 130 238 1.4.2 Cannot be blessed.
Katana 90 194 1994 1.4.2
Kris knife 70 166 1966 1.4.2
Legendary weapon (any) 4050 4970 6790 1.4.2
Longsword 110 214 2014 1.4.2
Lute of charming 130 230 1.4.2 Cannot be blessed.
Massive axe 70 170 1970 1.4.2
Pickaxe 210 342 2142 1.4.2 No need to wish for BI+3, If just for mining go uncursed -9.
Red hot poker 250 390 2190 1.4.2
Sickle 130 246 2046 1.4.2
Spiked flail 130 246 2046 1.4.2
Spear 130 342 2142 1.4.2
Staff of life 1250 1602 3402 1.4.2
Scrolls (immutability is not really worthwhile)
Scroll of blank paper 70 170 1.4.2
Scroll of charging 1250 1602 1.4.2 1350 (3U), 1602 (3B) - without immutable
Scroll of create monster 850 1118 1.4.2 950 (3U), 1118 (3B) - without immutable
Scroll of enchant armour 370 470 1.4.2 470 (3U), 534 (3B) - without immutable
Scroll of enchant weapon 290 438 1.4.2 390 (3U), 438 (3B) - without immutable
Scroll of identify 130 246 1.4.2 230 (3U), 246 (3B) - without immutable
Wands (immutability is not really worthwhile). Each +1 is a charge. Check out Wish Cost(Updated) for details.
Wand of cancellation 282 382 526 1.4.2 526 for 3B+3
Wand of wishing 450 590 1.4.2

590 for 3B+0. Wishing for a working wand isn't possible. It will get you uncharged wands that can't be charged.

Spellbooks (immutability is not really worthwhile)

***Note - the price of spellbooks varies per the number of possible "reads". Each +1 is a read. Check out Wish Cost(Updated) for details.

Wish Denied 3BI+0 3BI+3 Version Notes
Spellbook of absorb curse 798 1.4.2
Spellbook of clean wounds 1030 1.4.2
Spellbook of cone of cold 2118 1.4.2
Spellbook of create monster 1030 1.4.2
3B Spellbook of cure sickness 780 785 1.2
3B Spellbook of darkness 511 512 1.2
3B Spellbook of drain life 725 750 1.2 725 failed for unblessed
3B Spellbook of finger of death 1450 1451 1.2 1300 not enough for unblessed, 1402 was enough.
3B Spellbook of fireball 2200 2201 1.2 2000 worked for unblessed
3B Spellbook of force bolt 798 799 1.2 not blessed - 750 (fail at 700)
3B Spellbook of haste self ? 1000 1.3
3B Spellbook of healing 1468 1469 1.2 1450 not enough for uncursed
3B Spellbook of identify 1910 1.4.2 1910 for 3B+3
3B Spellbook of jumping 539 540 1.2
3B Spellbook of knock 539 540 1.2
3B Spellbook of levitation 1094 1095 1.2 not blessed worked at 1094
3B Spellbook of light 539 540 1.2
3B Spellbook of lightning 698 950 1.3 Good for charging wands.
3B Spellbook of protection 1650 1651 1.2 1500 works for unblessed
3B Spellbook of psi bolt 539 540 1.2
3B Spellbook of magic missile 1094 1095 1.2
3B Spellbook of raise the dead 1048 1049 1.2
3B Spellbook of remove curse 789 1500 1.3
3B Spellbook of restore ability 1094 1095 1.2
3B Spellbook of sickness 489 490 1.2 450 worked for unblessed
3B Spellbook of sleep 1094 1095 1.2 Not blessed - 1085
3B Spellbook of teleport away 795 798 1.2 Not blessed - 655 (seems wrong)
3B Spellbook of polymorph 2449 2450 1.2
3B Spellbook of wizard Lock 618 640 1.3 540 in 1.2, 640 worked in 1.3 but could be lower
Armour (body armour, boots, cloaks, gauntlets, shields, etc.)
Black spectacles Cannot be wished for
3BI +3 Cloak of displacement 365 366 1.3 Makes it easier for enemies to miss you
3BI+3 Cloak of magic resistance 328 392 1.3
3BI+3 Cloak of protection 310 380 1.3 v.1.2 - 360
3BI Eyemask 170 171 1.3 10% stealth.
3BI+3 Feathered hat 193 194 1.3 Grants +7 CHA and +3 AC.
3BI+3 Gauntlets of dexterity 512 2178 1.4.2 512 for 3BI +0, 1215 for 3BI +1, 1689 for 3BI +2
3BI+3 Gauntlets of power 1660 2179 1.4.2 523 for 3Bi+0, 1250 for 3BI+1, 1660 for 3BI +2
3BI+3 Green headband 479 480 1.2 Grants poison resistance, normally obtained from Bacchus
3BI+3 Helm of brilliance 539 620 1.3 Provides Intelligence and Wisdom.
3BI+3 Helm of telepathy 498 ? 1.3 Grants telepathy.
3U-9 Jeweller's monocle 319 ? 1.3
3BI+3 Levitation boots 270 272 1.3
3BI+3 Ornate robe 364 365 1.3 provides Speed
3BI+3 Pied cap 266 ? 1.3 grants +7 CHA and +3 AC (feathered hat is a better wish)
3BI+3 Speed boots 279 280 1.3
3BI+3 Suit of silver dragon-scale mail 6050 6250 1.4.2

6050 was ok for +2. 6250 for +3.

3BI+3 Suit of dwarvish mithril plate 3000 ? 1.3 3000 unsuccessful (-3 also rejected).
3BI+3 Suit of leather armor ? 114 1.3
3BI+3 Suit of studded leather ? 192 1.3
3BI+3 Shield of reflection 365 385 1.3 Reflects spells and wands' magic.
3BI Veil 170 244 1.3 10% stealth.
3BI+3 Suit of Studded Leather ? 185 1.3
3BI+3 Suit of scalemail 144 ? 1.3
3BI+3 Suit of chainmail 144 ? 1.3
3BI+3 Suit of segmentata 144 ? 1.3
Amulets and Rings (no point in making these immutable)
3BI Amulet of dweomery 555 600 1.3 440 is the minimum for non-immutable

Should be same price for amulets of unchanging, ESP, strangulation, and restful sleep.

3B Amulet of ESP 541 590 1.3
3BI Amulet of life saving 1451 1452 1.2

1320 is the minimum for non-immutable.
Should be same for amulets of slow digestion, reflection, and magical breathing.
Also for rings of teleport, teleport control, polymorph, and polymorph control

3B Amulet of magical breathing 540 ? 1.3
3BI Amulet of reflection 392 ? 1.3
Amulet of Zaw, The 38550 45000 1.2 (It is strange that it can be wished for, but nevertheless it won't accept a blessed one)
3BI +3 Collar of protection ? 800 1.3
3BI +3 Collar of viciousness ? 900 1.3
3BI +3 Ring of gain constitution 740 ? 1.3
3BI +3 Ring of gain strength 805 1.3 660 is the minimum for non-immutable. 805 worked for uncursed non immutable.
3Bl Ring of invisibility 723 724 1.2 try 660 for non-immutable.
3B Ring of levitation 705 713 1.3
3BI +3 Ring of magic regeneration 2561 2944 1.4.2 2561 was ok for 3BI +2
3BI Ring of polymorph control 1544 ? 1.3
3BI +3 Ring of regeneration 1451 1700 1.3
3B Ring of see invisible 743 753 1.3
3BI Ring of teleport control 618 ? 1.3 Denied non-BI at 618.
Potion (no point in making these immutable)
3B Potion of enlightenment 900 1400 1.3
3B potion of fireproofing 900 1075 1.3
3B Potion of gain ability 1425 1450 1.3
3B Potion of gain level 1413 1414 1.3
3B Bottle of holy water 211 212 1.3
3B Potion of ink 336 337 1.3
3C Potions of object detection 700 B 700 C 1.3 700 not enough for blessed, enough for cursed.
Tools
3BI Bag of holding 3001 3003 1.3 (2700 was enough for 3 immutable bags, not blessed.

Weird- subsequently, 2900 did not work for immutable or for 3 bag of holding, only worked for the plain wish bag of holding.
3001 worked for 3 immutable bag of holding.

3BI Magic whistle 250 300 1.3
3BI Midas bag 4567 5376 1.4.2
3B Oil lamp 212 213 1.3 Rustproof. No need for immutable.
3B Phoenix quill 552 553 1.3
3B Quill 211 250 1.3
3Bl+3 Steel arrow 100 125 1.3 Not the best wish, since you can only get 3, but several wishes could make a decent quiver.
MISCELLANEOUS
3 Blob of floating eye goo 83 106 1.3 1.3 bug: There is either no message shown or positive messages shown ("ever come true" or "come true").

The wish grants an unidentified goo, which becomes a random goo when consumed (e.g. yellow mold goo).

3 Bit of mindflayer innards ? 142 1.3 A chance to get +1 INT or +1 WIS on consumption.

1.3 bug: There is either no message shown or positive messages shown ("ever come true" or "come true").

3 Lump of royal jelly 211 212 1.3 Grants +1 STR on consumption.
Gems
Blue portal stone 237 ? 1.3 Denied at 450, granted at 530.
Orange portal stone 237 ? 1.3
3 Frost stone 231 232 1.3

Speculation[]

  • Wishing an item at a fountain when the map in the vicinity is already fully explored may result, even in case the wish was granted, the item not to spawn
  • Prices in the Android version seem a bit lower than the Steam version